Thursday, March 23, 2006

Briefing room

Here's my progress on the Enterprise briefing room.

Yep, I'm a nerd.

Room lighting is hard.

Closeup on viewer

Wideshot of room

1 comment:

Tallguy said...

Something like that. It's the way that two or three light sources bounce off of everthing in the room. There are ways to solve this, but most of them involve insane render times. A bad bad thing when you're doing animation.